Final Fantasy 7 Remake Reimagined With Fixed Camera Shots From The 1997 Game Thanks To YouTuber



There is no doubt that Final Fantasy VII Remake is not Final Fantasy VII, which arguably explains why the 2020 remake works wonderfully and is so appealing to both longtime fans and newcomers alike. However, if the idea of ​​Remake being just a bit more similar to its predecessor pleases you, you’re going to love a new fan project that seeks to reimagine the success of 2020 through the same lens as the 1997 classic – literally.

As noticed by Radar games, YouTuber Final FanTV assembled a video showing the first six minutes of Final Fantasy VII Remake and Final Fantasy VII, side by side, using photomode mod tools created by Otis_Inf to perfectly frame Remake in the same fixed manner as the original. According to Final FanTV, the video is meant to be a “proof of concept” that “will inspire the modding community to make FF7R fully playable with regular PS1 FF7 cameras.”

The video follows Cloud and the rest of the AVALANCHE ground crew during the games’ iconic bombing mission, starting with Cloud arriving at the train platform and ending with him placing the detonation on the reactor core. . Final FanTV uses this journey to showcase Remake’s stunning graphics and sets with the same high and wide camera angles as the original game, ultimately making the game’s scale and attention to detail even more noticeable.

The clip also features a few battle scenes from the game recreated to mimic the slower fighting style of the original game, although the YouTuber recommends modders leave the battle scenes alone as they are “too massive” to follow or well captured. Final FanTV also said they believe the in-game cutscenes should “revert to Remake” as well, as the “lighting and placement changes” can be dramatic.

Thanks to the recent arrival of Final Fantasy VII Remake on PC, it seems likely that we can expect a lot of fun, nostalgic, and quality-of-life-enhancing mods. Hoping that this one makes the cut.

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